![]() ![]() Pistols: A weaker version of twin swords. Greatsword: Amazing on release for giving a DEF buff and while heavily outclassed now at least comes with DEF convert making it far from useless. Outclassed heavily by staff but still functions as a decently solid weapon. Scythe: It offers healing and some EWD for some nice damage. If you can afford having a unit just contribute damage than you are good to go. Katana: Does lots of damage, but that's pretty much it. Essential for Battle Room 2 almost and when applicable becomes an extremely solid weapon. Bow: If the enemy is affected by ailments this weapon instantly becomes amazing, and if not you become a BB battery for your entire team.It's not as amazing as it was back then, but it's really good still. You can pretty much beat all content prior to Battle Room 2 with just this because of how efficient it's BC/HC drop rate is. It doesn't generate as much BC/HC as claw but with more damage and utility it definitely makes up for the reduced healing and BC gen.Ĭlaw: The amount of BC/HC this thing pumps out is so ridiculous. Just a really solid weapon in general.ĭagger: +2 Hit, ATK down, EWD, and BC per turn makes this thing pretty damn solid. It also comes with the elusive DEF convert and imo the best EX skill in the entire game.įalcon Blades: BC on Spark and Spark damage ensures that you always have BC up especially with 5-6 units on the field at once. Your heals are pretty much covered and you'll always have the elemental advantage versus the enemy. Staff: Such an amazing weapon and even though it caps at 50 it still offers so much. Tri Stat/BB per turn/BB on hit/BB Mod/Ares/BB on Spark is silly. This weapon literally has a better kit than Sirius. Longsword: The only weapon to hit level 60 and therefore the only weapon to have UBB. I think this gives us a good idea on how to gauge weapon strength though since most of the weapons are capped and will not get any stronger than they already are. So basically as you all know not all weapons are equal since some cap earlier than others (which is pretty stupid imo). JP: Monthly Events - December Official Monthly Stream / Video News ONLINE - 19:27 JST Useful Resources / Linksīrave Frontier Facebook Page Game Event Summaries Brave Frontier Tier List will help you get through the game much more smoothly with the knowledge of the best and worst summons unit list./r/bravefrontier Wiki Server Status / Time ![]() Also, we have compiled this list based on player requirements and their level of usage. The above list consists of meta and base summoning pool which means that you will not be seeing some newer units. If you end up getting an S-Tier unit you will totally be dominating the game. But if your luck and skills in summoning are lacking you will be stuck with useless and worst unit among the low tiers. The game is extremely based on luck with better luck you may end up having high tier units. The least number of units are available in S-Tier and F-Tier list. Insights & Overview For Brave Frontier Tier List Without any second thoughts, you can drop them immediately. With not good stats this tier unit is so poor that players tend to discard them as soon as they get a new unit with better tiers. They are quite decent when it comes to their elements. You may be able to make use of them if you have a particular intended use for them. This unit is below average and should be avoided by you at all costs. Until and unless you are extremely unlucky in your summoning skills do not think of getting this unit. You cannot think of using them under circumstances where you require to join competitive play in the Arena or Colosseum. This unit is able to get through most of the PvE stuff but is extremely poor when it comes to competitive play. This type of unit is very average and is only helpful to use as placeholders. Since they have high value when it comes to certain scenarios. It is not so bad to have B-tier brave frontier unit in your collection. The unit has flaws that range from below-average stat growths to an extremely situational skill pool. One big drawback of this unit is that it has flaws that end up hindering your party coordination. This unit excels in the roles that they are made for. This may be the average unit but have good all-around potential.
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